Bleh with Barry

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Posts Tagged ‘Castlevania

Castlevania Lords of Shadow: Afterthoughts *Spoiler Alerts*

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So, I finished the game just hours ago, and I think that I’m going to stick by my previous statements about the game. It’s overall good control-wise and the look of the game is exquisite. Some things were annoying, but I’ll just direct you to my previous blog to deal with these issues. This blog post will be dealing mainly with the story of the game and the possible ramifications of said story. For anyone reading this who might be interested in playing *SPOILER ALERT* from this point on.

So, the end of the game you find out that the main person who’s been helping you the whole game is actually using you as a puppet to assemble his own powerful mask…however, he is being played by none other than Satan himself.  Well, Gabriel, our hero, gets brought back from beyond the grave to stop Satan…epic battle ensues…Gabriel wins (of course) and finds out that the God mask does not truly bring the dead back and that he will never be able to be with his Marie again (tear jerking ending)…*sigh*…however, that’s not the complete ending. If you watch after the credits, you find out that Gabriel has become…*dum, dum, dum*…Dracula, and Zobek (the helper from earlier) is seeking you out to fight against Satan again…also, did I mention this is taking place almost a millenia after the original story?

So, basically, what does all of this mean for the game in general? Well, like I said, it’s a pretty good game. But what does Gabriel becoming Dracula mean? For me, it means one of two things. One, this game is supposed to be a game explaining the birth of Dracula into the Castlevania universe. However, there is a big flaw with this in my mind. The Dracula he is seems nothing like the one from the other games…so, yeah. The second option and possibly the more logical is that Castlevania Lords of Shadow is a reboot of the franchise, and it’s about to get really interesting…

So, I would say to the die-hard fans out there it’s worth a play but expect to scratch your head a little…I just wonder if the next game will continue with this story or if it will go in a completely different direction…

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Written by uncannynerdyguy

December 14, 2010 at 8:53 pm

Castlevania Lords of Shadow

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A few days ago, I began this game. Thus far, I have a few evaluations that I can make about it as of right now. As a big fan of the franchise (I’ve played them since the NES), I find a few things odd about this game. While it takes a look at Gabriel Belmont, one of the first of the Belmont clan, the game itself does not revolve around the Castle Dracula like the other games do. On the contrary, you begin a journey that spans across the country hunting down the Lords of Shadow (big bad evil people) in order to restore the balance to the world and bring back you wife from beyond the grave. This all sounds good in theory and the game’s story is pretty okay for the most part.

As far as the graphics and overall look of the game, I’m impressed thus far. From the contours in our hero’s face to the rocky crags and crumbling ruins of castles, the game is beautiful. I’m playing it on XBox 360 and believe me when I first popped it in I was thrilled by the overall look of the game. The main characters and enemies looks are varied and the locales are engrossing and crisp. It feels like they could come out of the game and exist elsewhere. For me, it rivals the best of Square Enix’s games (we’re talking about the Final Fantasy franchise) in terms of the overall look and appeal of the game visually. The one thing I dislike is the fixed camera angle. I really wish they would have given us free reign simply to make the gameplay easier. As it stands, you get caught in the camera angle at times when large enemies are attacking / killing you.

As far as the story goes, it’s pretty much the classic Castlevania “the evil forces have taken / killed my wife and now I’m seeking to save her” plot. Till this point in the game, I have not encountered anything (and I’m on the second disc) that has made me go “Oh shit, I did not see that coming.” The story is decent and nothing more really. Also, I have a qualm with it lacking the Dracula character who is the central villain of the other games…thus far, I have not even heard whispers of this figure, and I’m almost positive that he will not even make a cameo appearance which makes me sad. However, this is not to say that the game is completely lacking of vampires because frankly that’s not true. Around 20 levels are didicated to a castle board that is filled with vampires, ghouls, skeletons and the like with a vampire lord at the end to be destroyed.

Gameplay is a bit rough sometimes. It’s hard to make Gabriel do exactly what I want him to do all the time. From the sticks on the controller being a bit to sensitive for my taste to other technical issues like that, Gabriel seems to have a mind of his own sometimes and thereby puts the gamer in sticky situations…it’s no fun to be in a heated boss battle needing to attack, but all of a sudden,  Gabriel starts absorbing neutral orbs (I will admit this is partially my fault as the gamer, however, its happening several times makes me believe that it’s also a command/button placement issue). Additionally, the mechanics of the game are a bit spotty such as falling from heights sometimes you’re fine from a 40 feet drop other times you die from falling 10 feet. It’s problematic.

Overall, I would give the game a 7 / 10 at this point in gameplay (I’m about to kill the lord of the vampires) because it’s a fun ride with decent controls. I’ve also played the other 3-D Castlevania games and this one is the best by far because they have ironed out some of the defects that hurt the previous games. With the fixed camera angle and clichéd story being held against it, I think that I would give it better. However, I’m not judging it completely. I’ll give you my final verdict when I finish the game.

Written by uncannynerdyguy

December 11, 2010 at 7:15 pm